Class NodeExtensions
Convenient methods to setup physics body to a Node
public static class NodeExtensions : Object
- Inheritance
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NodeExtensions
Methods
SetupBody(CircleNode, int)
Set a physics body to a circle node
public static void SetupBody(this CircleNode circleNode, int category = -1)
Parameters
circleNodeCircleNodecategoryintbody category
SetupBody(PolygonNode, int)
Set a physics body to a polygon node
public static void SetupBody(this PolygonNode polygon, int category = -1)
Parameters
polygonPolygonNodecategoryintbody category
SetupBody(RectangleNode, int)
public static void SetupBody(this RectangleNode rectangleNode, int category = -1)
Parameters
rectangleNodeRectangleNodecategoryintbody category
SetupBody(SpriteNode, int)
Set a physics body to a sprite node
public static void SetupBody(this SpriteNode spriteNode, int category = -1)
Parameters
spriteNodeSpriteNodecategoryintbody category
SetupBody(SpritePolylineNode, int)
Set a physics body to a sprite polyline node
public static void SetupBody(this SpritePolylineNode polyline, int category = -1)
Parameters
polylineSpritePolylineNodecategoryintbody category
SetupBody(TriangleNode, int)
Set a physics body to a sprite node
public static void SetupBody(this TriangleNode triangle, int category = -1)
Parameters
triangleTriangleNodecategoryintbody category
SetupEdge(RectangleNode, int)
public static void SetupEdge(this RectangleNode rectangleNode, int category = -1)
Parameters
rectangleNodeRectangleNodecategoryintbody category
SetupEdge(Scene, int)
Set a physics body edge to an scene
public static void SetupEdge(this Scene scene, int category = -1)
Parameters
SetupEdge(SpriteNode, int)
Set a physics body edge to a sprite node
public static void SetupEdge(this SpriteNode spriteNode, int category = -1)
Parameters
spriteNodeSpriteNodecategoryintbody category